Gameshark / Cheat Digimon Data Squad (PS2)

       untuk kali ini saya akan menshare cheat dari game digimon data squad (PS2). untuk cara memakai cheat ini anda bisa lihat disini. jika ingin melihat walkthroughnya bisa dilihat disini. jika ingin melihat cara berubah / digivolution digimon bisa dilihat disini, saya ambil cheat ini dari http://forums.pcsx2.net/ :
gametitle=Digimon World Data Squad NTSC [SLUS 21598] (U)
comment=DWDS RAW codes provided by Skiller & ChaosZage, Lucky Cross(pembuatnya, di bawah cheatnya)

//Master Code (M) Must Be On
patch=1,EE,F0259D98,extended,00259D9B

//Max Infinite Bits (Money)
patch=1,EE,2094D8F4,extended,4CBEBC20

//No Random Battles(tidak akan bertarung dengan musuh, matikan jika ingin bertarung dengan musuh lagi)
patch=1,EE,2094DA48,extended,40A00000

//Battle after every step taken (gunakan kode ini jika ingin terus menerus bertarung, jika ingin selesai gunakan kode di atasnya)
//patch=1,EE,2094DA48,extended,43878000

======================================
//Digimon Stats modifiers are bellow//
======================================

==========
//Agumon//
==========

//Agumon Max HP
//patch=1,EE,20A04FBC,extended,461C3C00

//Agumon Level 99
//patch=1,EE,20A04FC0,extended,42C60000

//Agumon Infinite HP
//patch=1,EE,20A04FC4,extended,461C3C00
//patch=1,EE,20A05434,extended,461C3C00

//Agumon Current Exp
//patch=1,EE,20A04FC8,extended,????????

//Agumon STR
//patch=1,EE,20A04FCC,extended,4479C000
//patch=1,EE,20A05438,extended,4479C000

//Agumon INT
//patch=1,EE,20A04FD0,extended,4479C000
//patch=1,EE,20A0543C,extended,4479C000

//Agumon DEF
//patch=1,EE,20A04FD4,extended,4479C000
//patch=1,EE,20A05440,extended,4479C000

//Agumon DEX
//patch=1,EE,20A04FD8,extended,4479C000
//patch=1,EE,20A05444,extended,4479C000

//Agumon AGL
//patch=1,EE,20A04FDC,extended,4479C000
//patch=1,EE,20A05448,extended,4479C000

//Agumon LUCK
//patch=1,EE,20A04FE0,extended,4479C000
//patch=1,EE,20A0544C,extended,4479C000

===========
//Lalamon//
===========

//Lalamon Max HP
//patch=1,EE,20A05DD0,extended,461C3C00

//Lalamon Level 99
//patch=1,EE,20A05DD4,extended,42C60000

//Lalamon Infinite HP
//patch=1,EE,20A05DD8,extended,461C3C00
//patch=1,EE,20A06248,extended,461C3C00

//Lalamon Current Exp
//patch=1,EE,20A05DDC,extended,????????

//Lalamon STR
//patch=1,EE,20A05DE0,extended,4479C000
//patch=1,EE,20A0624C,extended,4479C000

//Lalamon INT
//patch=1,EE,20A05DE4,extended,4479C000
//patch=1,EE,20A06250,extended,4479C000

//Lalamon DEF
//patch=1,EE,20A05DE8,extended,4479C000
//patch=1,EE,20A06254,extended,4479C000

//Lalamon DEX
//patch=1,EE,20A05DEC,extended,4479C000
//patch=1,EE,20A06258,extended,4479C000

//Lalamon AGL
//patch=1,EE,20A05DF0,extended,4479C000
//patch=1,EE,20A0625C,extended,4479C000

//Lalamon LUCK
//patch=1,EE,20A05DF4,extended,4479C000
//patch=1,EE,20A06260,extended,4479C000

==========
//Gaomon//
==========

//Gaomon Max HP
//patch=1,EE,20A06BE4,extended,461C3C00

//Gaomon Level 99
//patch=1,EE,20A06BE8,extended,42C60000

//Gaomon Infinite HP
//patch=1,EE,20A06BEC,extended,461C3C00
//patch=1,EE,20A0705C,extended,461C3C00

//Gaomon Current Exp
//patch=1,EE,20A06BF0,extended,????????

//Gaomon STR
//patch=1,EE,20A06BF4,extended,4479C000
//patch=1,EE,20A07060,extended,4479C000

//Gaomon INT
//patch=1,EE,20A06BF8,extended,4479C000
//patch=1,EE,20A07064,extended,4479C000

//Gaomon DEF
//patch=1,EE,20A06BFC,extended,4479C000
//patch=1,EE,20A07068,extended,4479C000

//Gaomon DEX
//patch=1,EE,20A06C00,extended,4479C000
//patch=1,EE,20A0706C,extended,4479C000

//Gaomon AGL
//patch=1,EE,20A06C04,extended,4479C000
//patch=1,EE,20A07070,extended,4479C000

//Gaomon LUCK
//patch=1,EE,20A06C08,extended,4479C000
//patch=1,EE,20A07074,extended,4479C000

============
//Falcomon//
============

//Falcomon Max HP
//patch=1,EE,20A079F8,extended,461C3C00

//Falcomon Level 99
//patch=1,EE,20A079FC,extended,42C60000

//Falcomon Infinite HP
//patch=1,EE,20A07A00,extended,461C3C00
//patch=1,EE,20A07E70,extended,461C3C00

//Falcomon Current Exp
//patch=1,EE,20A07A04,extended,????????

//Falcomon STR
//patch=1,EE,20A07A08,extended,4479C000
//patch=1,EE,20A07E74,extended,4479C000

//Falcomon INT
//patch=1,EE,20A07A0C,extended,4479C000
//patch=1,EE,20A07E78,extended,4479C000

//Falcomon DEF
//patch=1,EE,20A07A10,extended,4479C000
//patch=1,EE,20A07E7C,extended,4479C000

//Falcomon DEX
//patch=1,EE,20A07A14,extended,4479C000
//patch=1,EE,20A07E80,extended,4479C000

//Falcomon AGL
//patch=1,EE,20A07A18,extended,4479C000
//patch=1,EE,20A07E84,extended,4479C000

//Falcomon LUCK
//patch=1,EE,20A07A1C,extended,4479C000
//patch=1,EE,20A07E88,extended,4479C000

======================================================================
//Codes that modify the Evolution Parameters/Requirements are bellow//
======================================================================

================
//Salamon Info//
================

//Max Digi Eggs
//patch=1,EE,2094E728,extended,447A0000

//Total Number of Treasure Chests Opened
//patch=1,EE,2094DA5C,extended,3C03461C

//Total Number of Digimon Encounters
//patch=1,EE,2094DA84,extended,461C3C00

//Total Number of Steps Taken
//patch=1,EE,2094DA88,extended,4B18967F

//Total Number of Bits Used
//patch=1,EE,2094D8F0,extended,4B18967F

==========
//Agumon//
==========
//Agumon Max Damage in 1 Blow
//patch=1,EE,20A05690,extended,461C3C00

//Agumon Total Damage Dealt
//patch=1,EE,20A056A0,extended,49743C00

//Agumon Total Damage Taken
patch=1,EE,20A056A4,extended,49743C00

//Agumon Total Enemy Defeated
//patch=1,EE,20A058D0,extended,461C3C00

//Agumon Type DR Defeated
//patch=1,EE,20A058D4,extended,461C3C00

//Agumon Type NSp Defeated
//patch=1,EE,20A058D8,extended,461C3C00

//Agumon Type WG Defeated
//patch=1,EE,20A058DC,extended,461C3C00

//Agumon Type DS Defeated
//patch=1,EE,20A058E0,extended,461C3C00

//Agumon Type JT Defeated
//patch=1,EE,20A058E4,extended,461C3C00

//Agumon Type ME Defeated
//patch=1,EE,20A058E8,extended,461C3C00

//Agumon Type VB Defeated
//patch=1,EE,20A058EC,extended,461C3C00

//Agumon Type NSo Defeated
//patch=1,EE,20A058F0,extended,461C3C00

//Agumon Rank Rookie Defeated
//patch=1,EE,20A058F4,extended,461C3C00

//Agumon Rank Champion Defeated
//patch=1,EE,20A058F8,extended,461C3C00

//Agumon Rank Ultimate Defeated
//patch=1,EE,20A058FC,extended,461C3C00

//Agumon Rank Mega Defeated
//patch=1,EE,20A05900,extended,461C3C00

//Agumon Command Attack Used
//patch=1,EE,20A05904,extended,461C3C00

//Agumon Command Guard Used
//patch=1,EE,20A05908,extended,461C3C00

//Agumon Command Flee Used
//patch=1,EE,20A0590C,extended,461C3C00

//Agumon Command Support Used
//patch=1,EE,20A05910,extended,461C3C00

===========
//Lalamon//
===========

//Lalamon Max Damage in 1 Blow
//patch=1,EE,20A064A4,extended,461C3C00

//Lalamon Total Damage
//patch=1,EE,20A064B4,extended,49743C00

//Lalamon Total Damage Taken
//patch=1,EE,20A064B8,extended,49743C00

//Lalamon Total Enemy Defeated
//patch=1,EE,20A066E4,extended,461C3C00

//Lalamon Type DR Defeated
//patch=1,EE,20A066E8,extended,461C3C00

//Lalamon Type NSp Defeated
//patch=1,EE,20A066EC,extended,461C3C00

//Lalamon Type WG Defeated
//patch=1,EE,20A066F0,extended,461C3C00

//Lalamon Type DS Defeated
//patch=1,EE,20A066F4,extended,461C3C00

//Lalamon Type JT Defeated
//patch=1,EE,20A066F8,extended,461C3C00

//Lalamon Type ME Defeated
//patch=1,EE,20A066FC,extended,461C3C00

//Lalamon Type VB Defeated
//patch=1,EE,20A06700,extended,461C3C00

//Lalamon Type NSo Defeated
//patch=1,EE,20A06704,extended,461C3C00

//Lalamon Rank Rookie Defeated
//patch=1,EE,20A06708,extended,461C3C00

//Lalamon Rank Champion Defeated
//patch=1,EE,20A0670C,extended,461C3C00

//Lalamon Rank Ultimate Defeated
//patch=1,EE,20A06710,extended,461C3C00

//Lalamon Rank Mega Defeated
//patch=1,EE,20A06714,extended,461C3C00

//Lalamon Command Attack Used
//patch=1,EE,20A06718,extended,461C3C00

//Lalamon Command Guard Used
//patch=1,EE,20A0671C,extended,461C3C00

//Lalamon Command Flee Used
//patch=1,EE,20A06720,extended,461C3C00

//Lalamon Command Support Used
//patch=1,EE,20A06724,extended,461C3C00

==========
//Gaomon//
==========

//Gaomon Max Damage in 1 Blow
//patch=1,EE,20A072B8,extended,461C3C00

//Gaomon Total Damage
//patch=1,EE,20A072C8,extended,49743C00

//Gaomon Total Damage Taken
patch=1,EE,20A072CC,extended,49743C00

//Gaomon Total Enemy Defeated
//patch=1,EE,20A074F8,extended,461C3C00

//Gaomon Type DR Defeated
//patch=1,EE,20A074FC,extended,461C3C00

//Gaomon Type NSp Defeated
//patch=1,EE,20A07500,extended,461C3C00

//Gaomon Type WG Defeated
//patch=1,EE,20A07504,extended,461C3C00

//Gaomon Type DS Defeated
//patch=1,EE,20A07508,extended,461C3C00

//Gaomon Type JT Defeated
//patch=1,EE,20A0750C,extended,461C3C00

//Gaomon Type ME Defeated
//patch=1,EE,20A07510,extended,461C3C00

//Gaomon Type VB Defeated
//patch=1,EE,20A07514,extended,461C3C00

//Gaomon Type NSo Defeated
//patch=1,EE,20A07518,extended,461C3C00

//Gaomon Rank Rookie Defeated
//patch=1,EE,20A0751C,extended,461C3C00

//Gaomon Rank Champion Defeated
//patch=1,EE,20A07520,extended,461C3C00

//Gaomon Rank Ultimate Defeated
//patch=1,EE,20A07524,extended,461C3C00

//Gaomon Rank Mega Defeated
//patch=1,EE,20A07528,extended,461C3C00

//Gaomon Command Attack Used
//patch=1,EE,20A0752C,extended,461C3C00

//Gaomon Command Guard Used
//patch=1,EE,20A07530,extended,461C3C00

//Gaomon Command Flee Used
//patch=1,EE,20A07534,extended,461C3C00

//Gaomon Command Support Used
//patch=1,EE,20A07538,extended,461C3C00

============
//Falcomon//
============

//Falcomon Max Damage in 1 Blow
//patch=1,EE,20A080CC,extended,461C3C00

//Falcomon Total Damage
//patch=1,EE,20A080DC,extended,49743C00

//Falcomon Total Damage Taken
//patch=1,EE,20A080E0,extended,49743C00

//Falcomon Total Enemy Defeated
//patch=1,EE,20A0830C,extended,461C3C00

//Falcomon Type DR Defeated
//patch=1,EE,20A08310,extended,461C3C00

//Falcomon Type NSp Defeated
//patch=1,EE,20A08314,extended,461C3C00

//Falcomon Type WG Defeated
//patch=1,EE,20A08318,extended,461C3C00

//Falcomon Type DS Defeated
//patch=1,EE,20A0831C,extended,461C3C00

//Falcomon Type JT Defeated
//patch=1,EE,20A08320,extended,461C3C00

//Falcomon Type ME Defeated
//patch=1,EE,20A08324,extended,461C3C00

//Falcomon Type VB Defeated
//patch=1,EE,20A08328,extended,461C3C00

//Falcomon Type NSo Defeated
//patch=1,EE,20A0832C,extended,461C3C00

//Falcomon Rank Rookie Defeated
//patch=1,EE,20A08330,extended,461C3C00

//Falcomon Rank Champion Defeated
//patch=1,EE,20A08334,extended,461C3C00

//Falcomon Rank Ultimate Defeated
//patch=1,EE,20A08338,extended,461C3C00

//Falcomon Rank Mega Defeated
//patch=1,EE,20A0833C,extended,461C3C00

//Falcomon Command Attack Used
//patch=1,EE,20A08340,extended,461C3C00

//Falcomon Command Guard Used
//patch=1,EE,20A08344,extended,461C3C00

//Falcomon Command Flee Used
//patch=1,EE,20A08348,extended,461C3C00

//Falcomon Command Support Used
//patch=1,EE,20A0834C,extended,461C3C00

=============================================
//Individual Digivolutions Codes are bellow//
=============================================

==========
//Agumon//
==========

//geogreymon
//patch=1,EE,20A05ACC,extended,3F800000

//risegreymon
//patch=1,EE,20A05AD0,extended,3F800000

//shinegreymon
//patch=1,EE,20A05AD4,extended,3F800000

//darkdramon
//patch=1,EE,20A05B08,extended,3F800000

//dorumon
//patch=1,EE,20A05B2C,extended,3F800000

//veemon
//patch=1,EE,20A05B30,extended,3F800000

//growlmon
//patch=1,EE,20A05B4C,extended,3F800000

//omnimon
//patch=1,EE,20A05B50,extended,3F800000

//guilmon
//patch=1,EE,20A05B5C,extended,3F800000

//gallantmon
//patch=1,EE,20A05B6C,extended,3F800000

//wargrowlmon
//patch=1,EE,20A05B70,extended,3F800000

//creepymon
//patch=1,EE,20A05B98,extended,3F800000

//belphemon
//patch=1,EE,20A05BA0,extended,3F800000

//numemon
//patch=1,EE,20A05BB0,extended,3F800000

//wargreymon
//patch=1,EE,20A05BB4,extended,3F800000

//candlemon
//patch=1,EE,20A05BB8,extended,3F800000

//goburimon
//patch=1,EE,20A05BBC,extended,3F800000

//hagurumon
//patch=1,EE,20A05BC0,extended,3F800000

//meramon
//patch=1,EE,20A05BC8,extended,3F800000

//starmon
//patch=1,EE,20A05BDC,extended,3F800000

//superstarmon
//patch=1,EE,20A05BEC,extended,3F800000

//wargreymon X
//patch=1,EE,20A05BF0,extended,3F800000

//goldnumemon
//patch=1,EE,20A05C24,extended,3F800000

//bluemeramon
//patch=1,EE,20A05C48,extended,3F800000

//otamamon(red)
//patch=1,EE,20A05C60,extended,3F800000

//greymon
//patch=1,EE,20A05C64,extended,3F800000

//bulbmon
//patch=1,EE,20A05C7C,extended,3F800000

//ghoulmon
//patch=1,EE,20A05C94,extended,3F800000

//toyagumon
//patch=1,EE,20A05D00,extended,3F800000

//clearagumon
//patch=1,EE,20A05D04,extended,3F800000

===========
//Lalamon//
===========

//sunflowmon
//patch=1,EE,20A068F0,extended,3F800000

//lilamon
//patch=1,EE,20A068F4,extended,3F800000

//rosemon
//patch=1,EE,20A068F8,extended,3F800000

//marineAngemon
//patch=1,EE,20A0693C,extended,3F800000

//myotismon
//patch=1,EE,20A0695C,extended,3F800000

//gatomon
//patch=1,EE,20A06978,extended,3F800000

//magnaAngemon
//patch=1,EE,20A06990,extended,3F800000

//Angewomon
//patch=1,EE,20A06994,extended,3F800000

//lucemon
//patch=1,EE,20A069B0,extended,3F800000

//numemon
//patch=1,EE,20A069C4,extended,3F800000

//bakemon
//patch=1,EE,20A069E8,extended,3F800000

//tsukaimon
//patch=1,EE,20A06A18,extended,3F800000

//goldnumemon
//patch=1,EE,20A06A38,extended,3F800000

//psychemon
//patch=1,EE,20A06A48,extended,3F800000

//keramon
//patch=1,EE,20A06A60,extended,3F800000

//palmon
//patch=1,EE,20A06A64,extended,3F800000

//kokuwamon
//patch=1,EE,20A06A68,extended,3F800000

//woodmon
//patch=1,EE,20A06A6C,extended,3F800000

//yanmamon
//patch=1,EE,20A06A8C,extended,3F800000

//butterflymon
//patch=1,EE,20A06AA4,extended,3F800000

//pumpmon
//patch=1,EE,20A06AB4,extended,3F800000

//soulmon
//patch=1,EE,20A06AC4,extended,3F800000

//salamon
//patch=1,EE,20A06ACC,extended,3F800000

//minervamon
//patch=1,EE,20A06AD4,extended,3F800000

//stingmon
//patch=1,EE,20A06974,extended,3F800000

==========
//Gaomon//
==========

//etemon
//patch=1,EE,20A078DC,extended,3F800000

//soulmon
//patch=1,EE,20A078D8,extended,3F800000

//mercurymon
//patch=1,EE,20A078C4,extended,3F800000

//moosemon
//patch=1,EE,20A078B4,extended,3F800000

//pegasmon
//patch=1,EE,20A078B0,extended,3F800000

//shima-unimon
//patch=1,EE,20A078AC,extended,3F800000

//gururumon
//patch=1,EE,20A07824,extended,3F800000

//pandamon
//patch=1,EE,20A07810,extended,3F800000

//mammothmon
//patch=1,EE,20A0780C,extended,3F800000

//unimon
//patch=1,EE,20A077F4,extended,3F800000

//metalgarurumon
//patch=1,EE,20A077CC,extended,3F800000

//barbamon
//patch=1,EE,20A077B8,extended,3F800000

//gabumon
//patch=1,EE,20A077AC,extended,3F800000

//magnangemon
//patch=1,EE,20A077A4,extended,3F800000

//angemon
//patch=1,EE,20A07780,extended,3F800000

//weregarurumon
//patch=1,EE,20A0777C,extended,3F800000

//monzaemon
//patch=1,EE,20A07760,extended,3F800000

//garurumon
//patch=1,EE,20A0775C,extended,3F800000

//leomon
//patch=1,EE,20A07738,extended,3F800000

//BanchouLeomon
//patch=1,EE,20A07734,extended,3F800000

//chaosmon
//patch=1,EE,20A0772C,extended,3F800000

//miragegaogamon
//patch=1,EE,20A0771C,extended,3F800000

//machgaogamon
//patch=1,EE,20A07718,extended,3F800000

//gaogamon
//patch=1,EE,20A07714,extended,3F800000

//patamon
//patch=1,EE,20A0779C,extended,3F800000

//numemon
//patch=1,EE,20A077D8,extended,3F800000

//goldnumemon
//patch=1,EE,20A0784C,extended,3F800000

//shamamon
//patch=1,EE,20A0786C,extended,3F800000

//mambomon
//patch=1,EE,20A078D0,extended,3F800000

============
//Falcomon//
============

//ravemon
//patch=1,EE,20A08734,extended,3F800000

//whamon
//patch=1,EE,20A08578,extended,3F800000

//leviamon
//patch=1,EE,20A085D0,extended,3F800000

//megaseadramon
//patch=1,EE,20A085E4,extended,3F800000

//platinumnumemon
//patch=1,EE,20A085E8,extended,3F800000

//numemon
//patch=1,EE,20A085EC,extended,3F800000

//hagurumon
//patch=1,EE,20A085FC,extended,3F800000

//chuumon
//patch=1,EE,20A08600,extended,3F800000

//airdramon
//patch=1,EE,20A0860C,extended,3F800000

//tyromon
//patch=1,EE,20A0861C,extended,3F800000

//solarmon
//patch=1,EE,20A0863C,extended,3F800000

//tsukaimon
//patch=1,EE,20A08640,extended,3F800000

//growlmon(yellow)
//patch=1,EE,20A0865C,extended,3F800000

//goldnumemon
//patch=1,EE,20A08660,extended,3F800000

//wargrowlmon(yellow)
//patch=1,EE,20A0866C,extended,3F800000

//geremon
//patch=1,EE,20A08678,extended,3F800000

//otamamon
//patch=1,EE,20A08698,extended,3F800000

//bulbmon
//patch=1,EE,20A086B8,extended,3F800000

//yatagarumon
//patch=1,EE,20A08730,extended,3F800000

//peckmon
//patch=1,EE,20A0872C,extended,3F800000

//neptunemon
//patch=1,EE,20A086F8,extended,3F800000

//toucanmon
//patch=1,EE,20A086E8,extended,3F800000

//mambomon
//patch=1,EE,20A086E4,extended,3F800000

//petranamon
//patch=1,EE,20A086E0,extended,3F800000

===========
//Biyomon//
===========

//gawappamon
//patch=1,EE,20A09348,extended,3F800000

//phoenixmon
//patch=1,EE,20A09538,extended,3F800000

//toyagumon(black)
//patch=1,EE,20A09558,extended,3F800000

//kamemon
//patch=1,EE,20A0934C,extended,3F800000

//shaujinmon
//patch=1,EE,20A09364,extended,3F800000

//jumbogamemon
//patch=1,EE,20A09368,extended,3F800000

//impmon
//patch=1,EE,20A09394,extended,3F800000

//beezelmon
//patch=1,EE,20A093DC,extended,3F800000

//numemon
//patch=1,EE,20A09400,extended,3F800000

//aquilamon
//patch=1,EE,20A09428,extended,3F800000

//gabumon(black)
//patch=1,EE,20A09444,extended,3F800000

//garurumon(black)
//patch=1,EE,20A09448,extended,3F800000

//blackgrowlmon
//patch=1,EE,20A09458,extended,3F800000

//blackgatomon
//patch=1,EE,20A0945C,extended,3F800000

//metalgarurumon(black)
//patch=1,EE,20A09460,extended,3F800000

//weregarurumon(black)
//patch=1,EE,20A09464,extended,3F800000

//agumon(black)
//patch=1,EE,20A09468,extended,3F800000

//goldnumemon
//patch=1,EE,20A09474,extended,3F800000

//chaosgallantmon
//patch=1,EE,20A0947C,extended,3F800000

//waruseadramon
//patch=1,EE,20A09488,extended,3F800000

//blackwargreymon
//patch=1,EE,20A09490,extended,3F800000

//greymon(blue)
//patch=1,EE,20A094B8,extended,3F800000

//ghoulmon(black)
//patch=1,EE,20A094E8,extended,3F800000

//pawnchessmon(black)
//patch=1,EE,20A09518,extended,3F800000

//garudamon
//patch=1,EE,20A09534,extended,3F800000

===========
//Renamon//
===========

//kudamon
//patch=1,EE,20A0A164,extended,3F800000

//reppamon
//patch=1,EE,20A0A180,extended,3F800000

//tylinmon
//patch=1,EE,20A0A184,extended,3F800000

//sleipmon
//patch=1,EE,20A0A188,extended,3F800000

//lilithmon
//patch=1,EE,20A0A1A4,extended,3F800000

//myotismon
//patch=1,EE,20A0A1AC,extended,3F800000

//devimon
//patch=1,EE,20A0A1CC,extended,3F800000

//demidevimon
//patch=1,EE,20A0A1DC,extended,3F800000

//ladydevimon
//patch=1,EE,20A0A1EC,extended,3F800000

//numemon
//patch=1,EE,20A0A214,extended,3F800000

//snowagumon
//patch=1,EE,20A0A280,extended,3F800000

//goldnumemon
//patch=1,EE,20A0A288,extended,3F800000

//icedevimon
//patch=1,EE,20A0A28C,extended,3F800000

//gotsumon
//patch=1,EE,20A0A2D0,extended,3F800000

//icemon
//patch=1,EE,20A0A2D4,extended,3F800000

//meteormon
//patch=1,EE,20A0A2D8,extended,3F800000

//moonmillenniumon
//patch=1,EE,20A0A2E4,extended,3F800000

//pawnchessmon(white)
//patch=1,EE,20A0A328,extended,3F800000

//kyubimon
//patch=1,EE,20A0A334,extended,3F800000

//taomon
//patch=1,EE,20A0A338,extended,3F800000

//sakuyamon
//patch=1,EE,20A0A33C,extended,3F800000

=============================
//Exp Gain codes are bellow//
=============================

//Exp Gain Multiplier Activator Code (Must be on)
//patch=1,EE,200C0000,extended,C5E00000
//patch=1,EE,200C0004,extended,24030034
//patch=1,EE,200C0008,extended,14700005
//patch=1,EE,200C0018,extended,4483A000
//patch=1,EE,200C0020,extended,08049675
//patch=1,EE,200C0024,extended,46140000
//patch=1,EE,201259D0,extended,08030000
//patch=1,EE,201259D4,extended,00000000

//Exp Gain Modifier (Per Battle)
//patch=1,EE,200C0010,extended,3C034974 //change the last 4 digits with the ammount of Exp you want
//patch=1,EE,200C0014,extended,34630000

//Exp Gain Digits
//461C = 9984
//47C3 = 99840
//4974 = 999424

===============================
***//Item Codes are bellow//***
===============================

==================================================
//All Item Codes are bellow//
--------------------------------------------------
//Press SELECT to activate;
//Use after you have loaded your game;
//Activate it while on the Map;
//Enter the Items menu and the items will be there
==================================================

//Activator For Item Codes
//patch=1,EE,E003FFFE,extended,00304B82
//patch=1,EE,2030472C,extended,000A0000
//patch=1,EE,10304730,extended,00000131
//patch=1,EE,10304734,extended,00000131


//All of Items (Fixed)
//patch=1,EE,400A0000,extended,00670001
//patch=1,EE,00630001,extended,00000001
//patch=1,EE,400A019C,extended,003B0001
//patch=1,EE,0063006A,extended,00000001
//patch=1,EE,400A0288,extended,003B0001
//patch=1,EE,006300A6,extended,00000001
//patch=1,EE,400A0374,extended,00050001
//patch=1,EE,006300E2,extended,00000001
//patch=1,EE,400A0388,extended,002F0001
//patch=1,EE,006300E8,extended,00000001
//patch=1,EE,400A0444,extended,000A0001
//patch=1,EE,0063011F,extended,00000001
//patch=1,EE,400A046C,extended,00050001
//patch=1,EE,0063012D,extended,00000001

==================================================
//Individual Item Codes are bellow//
--------------------------------------------------
//Press SELECT to activate;
//Use after you have loaded your game;
//Activate it while on the Map;
//Enter the Items menu and the items will be there
==================================================

//Activator For Item Codes
//patch=1,EE,E003FFFE,extended,00304B82
//patch=1,EE,2030472C,extended,000A0000
//patch=1,EE,10304730,extended,00000131
//patch=1,EE,10304734,extended,00000131

//HP Chip
//patch=1,EE,200A0000,word,00630001

//STR Chip
//patch=1,EE,200A0004,word,00630002

//INT Chip
//patch=1,EE,200A0008,word,00630003

//DEF Chip
//patch=1,EE,200A000C,word,00630004

//AGL Chip
//patch=1,EE,200A0010,word,00630005

//DEX Chip
//patch=1,EE,200A0014,word,00630006

//LUCK Chip
//patch=1,EE,200A0018,word,00630007

//Power Boost
//patch=1,EE,200A001C,word,00630008

//M Power Boost
//patch=1,EE,200A0020,word,00630009

//G Power Boost
//patch=1,EE,200A0024,word,0063000A

//T Power Boost
//patch=1,EE,200A0028,word,0063000B

//Intelli-boost
//patch=1,EE,200A002C,word,0063000C

//M INT-boost
//patch=1,EE,200A0030,word,0063000D

//G INT-boost
//patch=1,EE,200A0034,word,0063000E

//T INT-boost
//patch=1,EE,200A0038,word,0063000F

//Armor Boost
//patch=1,EE,200A003C,word,00630010

//M Armor Boost
//patch=1,EE,200A0040,word,00630011

//G Armor Boost
//patch=1,EE,200A0044,word,00630012

//T Armor Boost
//patch=1,EE,200A0048,word,00630013

//Speed Boost
//patch=1,EE,200A004C,word,00630014

//M Speed Boost
//patch=1,EE,200A0050,word,00630015

//G Speed Boost
//patch=1,EE,200A0054,word,00630016

//T Speed Boost
//patch=1,EE,200A0058,word,00630017

//Hit Boost
//patch=1,EE,200A005C,word,00630018

//M Hit Boost
//patch=1,EE,200A0060,word,00630019

//G Hit Boost
//patch=1,EE,200A0064,word,0063001A

//T Hit Boost
//patch=1,EE,200A0068,word,0063001B

//Luck Boost
//patch=1,EE,200A006C,word,0063001C

//M Luck Boost
//patch=1,EE,200A0070,word,0063001D

//G Luck Boost
//patch=1,EE,200A0074,word,0063001E

//T Luck Boost
//patch=1,EE,200A0078,word,0063001F

//Boost H
//patch=1,EE,200A007C,word,00630020

//M Boost H
//patch=1,EE,200A0080,word,00630021

//G Boost H
//patch=1,EE,200A0084,word,00630022

//T Boost H
//patch=1,EE,200A0088,word,00630023

//Power Worm
//patch=1,EE,200A008C,word,00630024

//M Power Worm
//patch=1,EE,200A0090,word,00630025

//G Power Worm
//patch=1,EE,200A0094,word,00630026

//T Power Worm
//patch=1,EE,200A0098,word,00630027

//Intelliworm
//patch=1,EE,200A009C,word,00630028

//M Intelliworm
//patch=1,EE,200A00A0,word,00630029

//G Intelliworm
//patch=1,EE,200A00A4,word,0063002A

//T Intelliworm
//patch=1,EE,200A00A8,word,0063002B

//Armor Worm
//patch=1,EE,200A00AC,word,0063002C

//M Armor Worm
//patch=1,EE,200A00B0,word,0063002D

//G Armor Worm
//patch=1,EE,200A00B4,word,0063002E

//T Armor Worm
//patch=1,EE,200A00B8,word,0063002F

//Speed Worm
//patch=1,EE,200A00BC,word,00630030

//M Speed Worm
//patch=1,EE,200A00C0,word,00630031

//G Speed Worm
//patch=1,EE,200A00C4,word,00630032

//T Speed Worm
//patch=1,EE,200A00C8,word,00630033

//Heat Worm
//patch=1,EE,200A00CC,word,00630034

//M Heat Worm
//patch=1,EE,200A00D0,word,00630035

//G Heat Worm
//patch=1,EE,200A00D4,word,00630036

//T Heat Worm
//patch=1,EE,200A00D8,word,00630037

//Luck Worm
//patch=1,EE,200A00DC,word,00630038

//M Luck Worm
//patch=1,EE,200A00E0,word,00630039

//G Luck Worm
//patch=1,EE,200A00E4,word,0063003A

//T Luck Worm
//patch=1,EE,200A00E8,word,0063003B

//Worm H
//patch=1,EE,200A00EC,word,0063003C

//M Worm H
//patch=1,EE,200A00F0,word,0063003D

//G Worm H
//patch=1,EE,200A00F4,word,0063003E

//T Worm H
//patch=1,EE,200A00F8,word,0063003F

//Power 100
//patch=1,EE,200A00FC,word,00630040

//Power 200
//patch=1,EE,200A0100,word,00630041

//Power 500
//patch=1,EE,200A0104,word,00630042

//INT 100
//patch=1,EE,200A0108,word,00630043

//INT 200
//patch=1,EE,200A010C,word,00630044

//INT 500
//patch=1,EE,200A0110,word,00630045

//Armor 100
//patch=1,EE,200A0114,word,00630046

//Armor 200
//patch=1,EE,200A0118,word,00630047

//Armor 500
//patch=1,EE,200A011C,word,00630048

//Speed 100
//patch=1,EE,200A0120,word,00630049

//Speed 200
//patch=1,EE,200A0124,word,0063004A

//Speed 500
//patch=1,EE,200A0128,word,0063004B

//Hit 100
//patch=1,EE,200A012C,word,0063004C

//Hit 200
//patch=1,EE,200A0130,word,0063004D

//Hit 500
//patch=1,EE,200A0134,word,0063004E

//Luck 100
//patch=1,EE,200A0138,word,0063004F

//Luck 200
//patch=1,EE,200A013C,word,00630050

//Luck 500
//patch=1,EE,200A0140,word,00630051

//Poison Bomb
//patch=1,EE,200A0144,word,00630052

//M Poison Bomb
//patch=1,EE,200A0148,word,00630053

//V Poison Bomb
//patch=1,EE,200A014C,word,00630054

//Clear Poison
//patch=1,EE,200A0150,word,00630055

//Sleep Bomb
//patch=1,EE,200A0154,word,00630056

//V Sleep Bomb
//patch=1,EE,200A0158,word,00630057

//Clear Sleep
//patch=1,EE,200A015C,word,00630058

//Charm Bomb
//patch=1,EE,200A0160,word,00630059

//V Charm Bomb
//patch=1,EE,200A0164,word,0063005A

//Clear Charm
//patch=1,EE,200A0168,word,0063005B

//Panic Bomb
//patch=1,EE,200A016C,word,0063005C

//V Panic Bomb
//patch=1,EE,200A0170,word,0063005D

//Clear Panic
//patch=1,EE,200A0174,word,0063005E

//Freeze Bomb
//patch=1,EE,200A0178,word,0063005F

//V Freeze Bomb
//patch=1,EE,200A017C,word,00630060

//Clear Freeze
//patch=1,EE,200A0180,word,00630061

//Curse Bomb
//patch=1,EE,200A0184,word,00630062

//V Curse Bomb
//patch=1,EE,200A0188,word,00630063

//Clear Curse
//patch=1,EE,200A018C,word,00630064

//Resist H
//patch=1,EE,200A0190,word,00630065

//Anti H
//patch=1,EE,200A0194,word,00630066

//Clear H
//patch=1,EE,200A0198,word,00630067

//D Smoke Screen
//patch=1,EE,200A019C,word,0063006A

//Steal Guard
//patch=1,EE,200A01A0,word,0063006B

//G Anger -
//patch=1,EE,200A01A4,word,0063006C

//M Anger -
//patch=1,EE,200A01A8,word,0063006D

//Anger -
//patch=1,EE,200A01AC,word,0063006E

//Anger +
//patch=1,EE,200A01B0,word,0063006F

//M Anger +
//patch=1,EE,200A01B4,word,00630070

//G Anger +
//patch=1,EE,200A01B8,word,00630071

//Anger -40
//patch=1,EE,200A01BC,word,00630072

//Anger -20
//patch=1,EE,200A01C0,word,00630073

//Anger 0
//patch=1,EE,200A01C4,word,00630074

//Anger +20
//patch=1,EE,200A01C8,word,00630075

//Anger +40
//patch=1,EE,200A01CC,word,00630076

//G Tension -
//patch=1,EE,200A01D0,word,00630077

//M Tension -
//patch=1,EE,200A01D4,word,00630078

//Tension -
//patch=1,EE,200A01D8,word,00630079

//Tension +
//patch=1,EE,200A01DC,word,0063007A

//M Tension +
//patch=1,EE,200A01E0,word,0063007B

//G Tension +
//patch=1,EE,200A01E4,word,0063007C

//Tension -40
//patch=1,EE,200A01E8,word,0063007D

//Tension -20
//patch=1,EE,200A01EC,word,0063007E

//Tension 0
//patch=1,EE,200A01F0,word,0063007F

//Tension +20
//patch=1,EE,200A01F4,word,00630080

//Tension +40
//patch=1,EE,200A01F8,word,00630081

//G Sympathy -
//patch=1,EE,200A01FC,word,00630082

//M Sympathy -
//patch=1,EE,200A0200,word,00630083

//Sympathy -
//patch=1,EE,200A0204,word,00630084

//Sympathy +
//patch=1,EE,200A0208,word,00630085

//M Sympathy +
//patch=1,EE,200A020C,word,00630086

//G Sympathy +
//patch=1,EE,200A0210,word,00630087

//Sympathy -40
//patch=1,EE,200A0214,word,00630088

//Sympathy -20
//patch=1,EE,200A0218,word,00630089

//Sympathy 0
//patch=1,EE,200A021C,word,0063008A

//Sympathy +20
//patch=1,EE,200A0220,word,0063008B

//Sympathy +40
//patch=1,EE,200A0224,word,0063008C

//G STR-will -
//patch=1,EE,200A0228,word,0063008D

//M STR-will -
//patch=1,EE,200A022C,word,0063008E

//Strong-will -
//patch=1,EE,200A0230,word,0063008F

//Strong-will +
//patch=1,EE,200A0234,word,00630090

//M STR-will +
//patch=1,EE,200A0238,word,00630091

//G STR-will +
//patch=1,EE,200A023C,word,00630092

//STR-will -40
//patch=1,EE,200A0240,word,00630093

//STR-will -20
//patch=1,EE,200A0244,word,00630094

//Strong-will 0
//patch=1,EE,200A0248,word,00630095

//STR-will +20
//patch=1,EE,200A024C,word,00630096

//STR-will +40
//patch=1,EE,200A0250,word,00630097

//Death Egg
//patch=1,EE,200A0254,word,00630098

//DR Death Egg
//patch=1,EE,200A0258,word,00630099

//NSp Death Egg
//patch=1,EE,200A025C,word,0063009A

//JT Death Egg
//patch=1,EE,200A0260,word,0063009B

//ME Death Egg
//patch=1,EE,200A0264,word,0063009C

//DS Death Egg
//patch=1,EE,200A0268,word,0063009D

//WG Death Egg
//patch=1,EE,200A026C,word,0063009E

//VB Death Egg
//patch=1,EE,200A0270,word,0063009F

//NSo Death Egg
//patch=1,EE,200A0274,word,006300A0

//RKE Death Egg
//patch=1,EE,200A0278,word,006300A1

//CHMP Death Egg
//patch=1,EE,200A027C,word,006300A2

//ULT Death Egg
//patch=1,EE,200A0280,word,006300A3

//Mega Death Egg
//patch=1,EE,200A0284,word,006300A4

//Death Guard
//patch=1,EE,200A0288,word,006300A6

//Digiscope
//patch=1,EE,200A028C,word,006300A7

//M Digiscope
//patch=1,EE,200A0290,word,006300A8

//Mirage Barrier
//patch=1,EE,200A0294,word,006300A9

//M MirageBarrier
//patch=1,EE,200A0298,word,006300AA

//Recover Key
//patch=1,EE,200A029C,word,006300AB

//M Recover Key
//patch=1,EE,200A02A0,word,006300AC

//HP Charge
//patch=1,EE,200A02A4,word,006300AD

//K HP Charge
//patch=1,EE,200A02A8,word,006300AE

//M HP Charge
//patch=1,EE,200A02AC,word,006300AF

//G HP Charge
//patch=1,EE,200A02B0,word,006300B0

//T HP Charge
//patch=1,EE,200A02B4,word,006300B1

//HP Charge H
//patch=1,EE,200A02B8,word,006300B2

//K HP Charge H
//patch=1,EE,200A02BC,word,006300B3

//M HP Charge H
//patch=1,EE,200A02C0,word,006300B4

//G HP Charge H
//patch=1,EE,200A02C4,word,006300B5

//T HP Charge H
//patch=1,EE,200A02C8,word,006300B6

//HP Heal
//patch=1,EE,200A02CC,word,006300B7

//M HP Heal
//patch=1,EE,200A02D0,word,006300B8

//G HP Heal
//patch=1,EE,200A02D4,word,006300B9

//HP Heal H
//patch=1,EE,200A02D8,word,006300BA

//M HP Heal H
//patch=1,EE,200A02DC,word,006300BB

//G HP Heal H
//patch=1,EE,200A02E0,word,006300BC

//A Attack Seal
//patch=1,EE,200A02E4,word,006300BD

//A Guard Seal
//patch=1,EE,200A02E8,word,006300BE

//A Escape Seal
//patch=1,EE,200A02EC,word,006300BF

//A Support Seal
//patch=1,EE,200A02F0,word,006300C0

//DR Enchant
//patch=1,EE,200A02F4,word,006300C1

//NSp Enchant
//patch=1,EE,200A02F8,word,006300C2

//JT Enchant
//patch=1,EE,200A02FC,word,006300C3

//ME Enchant
//patch=1,EE,200A0300,word,006300C4

//DS Enchant
//patch=1,EE,200A0304,word,006300C5

//WG Enchant
//patch=1,EE,200A0308,word,006300C6

//VB Enchant
//patch=1,EE,200A030C,word,006300C7

//NSo Enchant
//patch=1,EE,200A0310,word,006300C8

//Resist DR
//patch=1,EE,200A0314,word,006300C9

//Resist NSp
//patch=1,EE,200A0318,word,006300CA

//Resist JT
//patch=1,EE,200A031C,word,006300CB

//Resist ME
//patch=1,EE,200A0320,word,006300CC

//Resist DS
//patch=1,EE,200A0324,word,006300CD

//Resist WG
//patch=1,EE,200A0328,word,006300CE

//Resist VB
//patch=1,EE,200A032C,word,006300CF

//Resist Nso
//patch=1,EE,200A0330,word,006300D0

//DR Drive
//patch=1,EE,200A0334,word,006300D1

//NSp Drive
//patch=1,EE,200A0338,word,006300D2

//JT Drive
//patch=1,EE,200A033C,word,006300D3

//ME Drive
//patch=1,EE,200A0340,word,006300D4

//DS Drive
//patch=1,EE,200A0344,word,006300D5

//WG Drive
//patch=1,EE,200A0348,word,006300D6

//VB Drive
//patch=1,EE,200A034C,word,006300D7

//NSo Drive
//patch=1,EE,200A0350,word,006300D8

//Mine 100
//patch=1,EE,200A0354,word,006300D9

//Mine 500
//patch=1,EE,200A0358,word,006300DA

//Mine 1000
//patch=1,EE,200A035C,word,006300DB

//Mine 2000
//patch=1,EE,200A0360,word,006300DC

//EternalCourage
//patch=1,EE,200A0364,word,006300DD

//Low Encounter
//patch=1,EE,200A0368,word,006300DE

//High Encounter
//patch=1,EE,200A036C,word,006300DF

//No Encounter
//patch=1,EE,200A0370,word,006300E0

//Anti-Ability
//patch=1,EE,200A0374,word,006300E2

//Normal Status
//patch=1,EE,200A0378,word,006300E3

//HP Recharge
//patch=1,EE,200A037C,word,006300E4

//Auto-Recover
//patch=1,EE,200A0380,word,006300E5

//Double Attack
//patch=1,EE,200A0384,word,006300E6

//CRT Damage
//patch=1,EE,200A0388,word,006300E8

//M CRT Damage
//patch=1,EE,200A038C,word,006300E9

//Resist Steal
//patch=1,EE,200A0390,word,006300EA

//M Cut Damage
//patch=1,EE,200A0394,word,006300EB

//G Cut Damage
//patch=1,EE,200A0398,word,006300EC

//T Cut Damage
//patch=1,EE,200A039C,word,006300ED

//Cut Damage H
//patch=1,EE,200A03A0,word,006300EE

//M Cut Damage H
//patch=1,EE,200A03A4,word,006300EF

//T Cut Damage H
//patch=1,EE,200A03A8,word,006300F0

//STR Guard
//patch=1,EE,200A03AC,word,006300F1

//INT Guard
//patch=1,EE,200A03B0,word,006300F2

//Perfect Guard
//patch=1,EE,200A03B4,word,006300F3

//Invisible
//patch=1,EE,200A03B8,word,006300F4

//Consent
//patch=1,EE,200A03BC,word,006300F5

//Escape Up
//patch=1,EE,200A03C0,word,006300F6

//Escape Guard
//patch=1,EE,200A03C4,word,006300F7

//Perfect Hit
//patch=1,EE,200A03C8,word,006300F8

//Attack Up
//patch=1,EE,200A03CC,word,006300F9

//Attack Up H
//patch=1,EE,200A03D0,word,006300FA

//AttackWeakness
//patch=1,EE,200A03D4,word,006300FB

//ImpulseDrink
//patch=1,EE,200A03D8,word,006300FC

//ChangeDrink
//patch=1,EE,200A03DC,word,006300FD

//AngerDrink
//patch=1,EE,200A03E0,word,006300FE

//UncertainDrink
//patch=1,EE,200A03E4,word,006300FF

//RestlessDrink
//patch=1,EE,200A03E8,word,00630100

//DistractDrink
//patch=1,EE,200A03EC,word,00630101

//No Emotion
//patch=1,EE,200A03F0,word,00630102

//Reflect
//patch=1,EE,200A03F4,word,00630103

//DR Reflect
//patch=1,EE,200A03F8,word,00630104

//NSp Reflect
//patch=1,EE,200A03FC,word,00630105

//JT Reflect
//patch=1,EE,200A0400,word,00630106

//ME Reflect
//patch=1,EE,200A0404,word,00630107

//DS Reflect
//patch=1,EE,200A0408,word,00630108

//WG Reflect
//patch=1,EE,200A040C,word,00630109

//VB Reflect
//patch=1,EE,200A0410,word,0063010A

//NSo Reflect
//patch=1,EE,200A0414,word,0063010B

//Persevere ATK
//patch=1,EE,200A0418,word,0063010C

//All or Nothing
//patch=1,EE,200A041C,word,0063010D

//Lonely Command
//patch=1,EE,200A0420,word,0063010E

//Open command
//patch=1,EE,200A0424,word,0063010F

//SearchWeakness
//patch=1,EE,200A0428,word,00630110

//STR-INT Change
//patch=1,EE,200A042C,word,00630111

//Half Damage
//patch=1,EE,200A0430,word,00630112

//AffectionDrink
//patch=1,EE,200A0434,word,00630113

//FriendDrink
//patch=1,EE,200A0438,word,00630114

//AnimosityDrink
//patch=1,EE,200A043C,word,00630115

//LoathingDrink
//patch=1,EE,200A0440,word,00630116

//Steal Up
//patch=1,EE,200A0444,word,0063011F

//Critical Up
//patch=1,EE,200A0448,word,00630120

//M Critical Up
//patch=1,EE,200A044C,word,00630121

//Acquire Item
//patch=1,EE,200A0450,word,00630122

//M Acquire Item
//patch=1,EE,200A0454,word,00630123

//Anger RVRS
//patch=1,EE,200A0458,word,00630124

//Tension RVRS
//patch=1,EE,200A045C,word,00630125

//Sympathy RVRS
//patch=1,EE,200A0460,word,00630126

//STR-will RVRS
//patch=1,EE,200A0464,word,00630127

//Return Key
//patch=1,EE,200A0468,word,00630128

//WhiteBox Lunch
//patch=1,EE,200A046C,word,0063012D

//BlackBox Lunch
//patch=1,EE,200A0470,word,0063012E

//Omelet Curry
//patch=1,EE,200A0474,word,0063012F

//Curry Rice
//patch=1,EE,200A0478,word,00630130

//Command All
//patch=1,EE,200A047C,word,006302C2

//Blue Jewel
//patch=1,EE,200A0480,word,006302C3

//Red Jewel
//patch=1,EE,200A0484,word,006302C4

//Yellow Jewel
//patch=1,EE,200A0488,word,006302C5

//Rainbow Jewel
//patch=1,EE,200A048C,word,006302C6

//Fishing String
//patch=1,EE,200A0490,word,006302C7

//X Antibody
//patch=1,EE,200A0494,word,006302C9

//Swiss Cheese
//patch=1,EE,200A0498,word,006302CA

//Knowledge DE
//patch=1,EE,200A049C,word,006302CB

//Honesty DE
//patch=1,EE,200A04A0,word,006302CC

//Hope DE
//patch=1,EE,200A04A4,word,006302CD

//Light DE
//patch=1,EE,200A04A8,word,006302CE

//Love DE
//patch=1,EE,200A04AC,word,006302CF

//Discount Ticket
//patch=1,EE,200A04B0,word,006302D0

//Holy Ring
//patch=1,EE,200A04B4,word,006302D2